Play is a space for exploration, testing, and reimagining. Bringing together experiments in identity, presentation, nostalgia, and digital process, these works move between finished pieces and open-ended ideas; embracing intuition, reuse, and curiosity as part of ongoing practice.






NETSCAPES
The internet you remember, reimagined


SYSTEM INTERRUPTION
Experiments in digital collapse


CULTURE CAPSULES
Revisiting the self through the characters we grew up with





"WHO I PLAYED"
Time-stamped fragments of cultural memory


ON DISPLAY
Portraits shaped by context


LOOSE ENDS
Works without a home